00:00
00:00
GunTurtle

Filters may affect review visibility.

Recent Movie Reviews

5 Movie Reviews

Really cute, lovely artwork. Glad the Youtube upload has English subtitles so I could actually understand it.

That was fun! Character animation is really good, and the art style is well done. Pretty funny, too.

Really well executed take on a basic premise. Animation was great, felt fluid and had good timing. Music and sound both felt appropriate. I like Rob's design too. Great work all around, hope you do well in the jam!

Recent Game Reviews

7 Game Reviews

Fun! Good length, a lot of interesting mechanics featured. The tutorial section might be my favorite part of the game, it has a really good balance between the dash mechanic and using the paddles. The game's main area often feels too centered around the dash mechanic: obstacles like water made me feel like I had to brute force every obstacle with dashes rather than aim precisely with the paddles. The music and visuals are really good, I especially liked the section after the tutorial where you get an impressive view of the ground below.

Kinda fun, but needs work.
Game suffers from legibility issues almost immediately: just a couple of upgrades will put enough explosions or summons onscreen that it becomes impossible to make out the bullets you're supposed to be dodging. Making the player's attacks darker and always appear underneath enemies would make the game much more enjoyable.
Much of the game could use re-balancing, it's trivial to create builds that play the game for you. I noticed you tried to include "downsides" to most upgrades, but many of the downsides were either insignificant or outright helped me: if my bullets also shoot bullets, why would I want them to move faster or be more accurate? I liked the "vulture" weapon which made me try to get close to defeated enemies, I wish more upgrades affected the game's objectives or obstacles like that.

Good! Some of the best tile art I've seen in a PICO-8 game. Takes a little bit to become fun instead of frustrating, but the good parts are really strong. You're good at introducing new obstacles and using them in creative ways (I got as far as the blue note blocks)- it takes a while to get past a new room, but it feels like every time I do there's something new to play with.
There's a few rooms that have water at the bottom, and I found it rewarding when I was able to react quickly and swim instead of falling down another screen. I wish there were more opportunities to save myself from falling like that.

garbo111 responds:

Being able to introduce lots of new elements naturally was a big priority (discovery & expansions on movement are a big draw for me in this genre) so it feels nice to have that recognized. Regarding level design, having to ensure difficulty + obstacle density + fall distance + safe areas + appealing structure + consistent failure sequences all play well with each other made it by far the most difficult & time consuming part of making the game, especially limited to a single screen of width. In some areas I wished I had tuned these a bit differently to give the player more opportunities to catch themselves (although the stun is going to prevent this anyways in a lot of instances.) Thanks for the feedback.

Recent Audio Reviews

19 Audio Reviews

Not bad, considering this is your first track in months. The instruments are mostly fine, though though the Garageband strings are not the best sounding. The song itself has no melody, and seems more like something to rap over, as opposed to listening to on its own.

TheSharkBite responds:

actually, that's not a bad idea...

It sounded alright. I felt like the sampling was REALLY crappy, though. Te song itself isn't bad otherwise, though nothing special.

DreyLand responds:

Hi,
Yes, I think you're right, this is not a real composition, so we don't have to take it seriously :)
Thanks for the review!

It was okay, I felt like it started a bit slowly, though.

TheSharkBite responds:

Yeah, I got that from a lot of people... Thanks!

Animation, PICO-8 gamedev.

Boston, MA

Joined on 3/24/16

Level:
19
Exp Points:
3,857 / 4,010
Exp Rank:
13,375
Vote Power:
6.10 votes
Rank:
Town Watch
Global Rank:
51,434
Blams:
24
Saves:
137
B/P Bonus:
2%
Whistle:
Normal
Trophies:
1
Medals:
198
Supporter:
3y 6m 12d